Some will argue that a lot of what Apple has added in version 10.4 was already available through the use of third-party plugins, and Apple is merely seeing what’s popular and cannibalising the independent market. We tested it on a three-year-old 2.5GHz Intel Core i7 MacBook Pro, and aside from editing 360-degree footage which it struggled to do in real-time, it performed perfectly. The whole program has been fully optimized to take advantage of the raw power offered by Apple’s latest hardware, but FCPX will also work extremely well on older machines. Speaking of different types of camera, FCPX can now handle full 8K resolution footage – as long as you’ve got an iMac Pro to work on. If you started your editing steps in iMovie for Mac, that migration path is still there. As you’d expect, FCPX caters for many different types of cameras, but as the old saying goes, often the best camera in your arsenal is the one you have with you, and now, not only can you shoot with your iPhone, you can start your edit with iMovie on that device and move your project to FCPX once you get back to your Mac. Some Motion templates on this webpage are available from puzzling ‘why did it take so long’ moment comes with the introduction of easy importing of iOS iMovie projects.Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio and iMac. Pre-release Final Cut Pro 10.6.2 tested using a complex 5-minute project with 8K ProRes 422 media. Testing conducted by Apple in February 2022 using pre-production Mac Studio systems with Apple M1 Ultra, 20-core CPU, 64-core GPU, 128GB of RAM and 8TB SSD, as well as production 3.6GHz 10-core Intel Core i9–based 27-inch iMac systems with Radeon Pro 5700 XT graphics with 16GB of GDDR6, 128GB of RAM and 8TB SSD.Pre-release Final Cut Pro 10.6.2 tested using a 5-minute project with 4K Apple ProRes 4444 media, at 3840x2160 resolution and 23.98 frames per second, transcoded to Apple ProRes 422. Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio. Pre-release Final Cut Pro 10.6.2 tested using a 1-minute picture-in-picture project with 18 streams of Apple ProRes 422 video at 8192x4320 resolution and 30 frames per second, as well as a 1-minute picture-in-picture project with 56 streams of Apple ProRes 422 video at 3840x2160 resolution and 29.97 frames per second. Testing conducted by Apple in February 2022 using pre-production Mac Studio systems with Apple M1 Ultra, 20-core CPU, 64-core GPU, 128GB of RAM and 8TB SSD.macOS Ventura or later is required to edit Cinematic mode video captured on devices with iOS 16 or later. macOS Monterey or later is required to edit Cinematic mode video on devices with iOS 15.
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